Objective
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To use my skills and knowledge to contribute to a passionate development team as 3d artist, create great games and continually grow as an artist and developer |
Education
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Art Institute of Vancouver |
2007-2009 |
3D Modeling for Animation and Games
Work Experience
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Volt (EA Quality Assurance) |
August 2009 – Present |
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FIFA 12 360, PS3, PC |
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Dragon Age 2, Dragon Age: Origins Premium Content 360, PS3, PC |
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Skills
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Software Proficiency
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Organic and Hard Surface modeling, Lighting, Rendering, MEL Scripting |
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Sculpting, Polypainting, Retopologizing, Rendering, Exporting |
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Hard Surface and Organic Texturing, Painting, Graphic Design |
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Intermediate knowledge of Modeling, UVing, Lighting, Rendering |
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Map generation based on high and low poly sources, Retopologization |